Services
Showcases
Tools
Courses
Blog Project Estimator LAB360 Schedule a Consultation
Preview of Digital Resort Tycoon: a contemporary beachfront resort with its pool, lobby, and restaurant at sunset

LUM360 Lab Experiment 003

Digital Resort Tycoon Build the experience. Grow the resort.

A 3D strategy and simulation game: you inherit a resort with potential and a weak digital presence, and you have 52 weeks to grow it.

Free · no sign-up · in your browser

  • 52weeks
  • 30–90minutes
  • 17investments
  • 3Dphone and desktop

No account or sign-up. Your progress saves on this device. Tap to decide; drag to look around the resort.

This device can't display the 3D scene: your browser doesn't have graphics acceleration (WebGL 2) available. You can still play the full campaign with a 2D map of the resort.

A resort with potential, one year, and real decisions.

Digital Resort Tycoon is a strategy and management game that runs right on this page. You inherit a small resort with a great location and a solid product, but an outdated website, little visibility, and nearly all its bookings in the hands of intermediaries. You have 52 weeks, a limited budget, and the responsibility of deciding what to build, when, and in what order.

It's not a click-to-buy-upgrades game. Every investment changes other parts of the system; some pay off weeks later and others only work in combination. Events bring decisions with no obvious answer, and there's more than one way to win.

The economy

Every decision shows in the resort.

The resort is a 3D model that changes with what you build: from a lobby with a sagging awning to a double-height atrium, from a dull pool to floating beds with underwater lighting. Move the slider: same camera, same game, week 1 versus a resort with everything maxed out.

The same resort with every investment maxed out: double-height lobby, pool with floating beds, restaurant with a pergola and LED screen The resort in week 1: unrenovated buildings, a dull pool, and a terrace with plastic tables
Real in-game screenshots at golden hour. In an actual game you can't buy everything: here everything was bought to show each zone's ceiling.

Four zones, five levels

Flagship lobby: double-height atrium with wood slats, front desk, and a guided path to the pool Lobby in week 1: low building with a sagging awning and a red sign

Lobby and front desk

It's the first thing guests see. It improves the arrival experience and what's worth photographing.

  1. 1Refreshed look$6,000
  2. 2Contemporary front desk$12,000
  3. 3Double-height lobby$20,000
  4. 4Flagship lobby$32,000
Rooms at their highest level: two floors with wooden balconies, glass railings, and a rooftop terrace Rooms in week 1: two-story building with mismatched shutters

Rooms

The largest part of the product. What guests experience here decides what people write afterward.

  1. 1Room refresh$9,000
  2. 2Balconies and textiles$18,000
  3. 3Contemporary suites$30,000
  4. 4Premium collection$45,000
Flagship pool: turquoise water with floating beds, wooden loungers, water jets, and guests Pool in week 1: dark water, few loungers, and an empty deck

Pool and terrace

The zone with the most content potential: what looks best is also what gets shared most.

  1. 1Renovated pool$5,000
  2. 2Cabanas and garden$10,000
  3. 3Swim-up and lounge$18,000
  4. 4Flagship pool$28,000
Signature restaurant: pergola with lights, chef's table, and an LED screen in the plaza Restaurant in week 1: a warehouse with plastic tables in the plaza

Restaurant

Sets how much each guest spends outside the room and what they remember from the stay.

  1. 1Renovated terrace$6,000
  2. 2Bar concept$12,000
  3. 3Open kitchen$20,000
  4. 4Signature restaurant$30,000

And thirteen pieces you can't see in a photo

Website, booking, SEO, content, reputation, automation. Each unlocks in a different week and upgrades in levels, with diminishing returns: the first level does a lot, the last one fine-tunes.

Digital

  • WebsiteW2
  • Booking UXW2
  • SEOW3
  • AutomationW9
  • ChatbotW9

Content

  • PhotographyW1
  • VideoW5
  • 360 experienceW7
  • Drone and FPVW7

Growth

  • Google Business ProfileW3
  • Reputation programW4
  • Social and distributionW5

Resort and weekly plan

  • Team and serviceW4
  • RateW2value · standard · premium
  • AdsW5immediate, short-lived effect
  • 4 campaignsW10with cooldown

$718,500to take all 17 investments to the max, not counting weekly upkeep

$50,000is the cash you start with

About fourteen times your starting cash: you can't buy everything. What you buy first, and what you leave for later, is what matters.

Each turn is one week.

You review the situation, invest, decide, and hit Advance Week. The game runs the numbers and explains why each one changed.

  1. Review

    Five metrics, your cash, and a LUM Insight that interprets what's happening.

  2. Invest

    Build, upgrade, and hire. Construction takes weeks and some projects carry upkeep costs.

  3. Decide

    Rate, ads, campaigns, and the week's event, if there is one. No one tells you which is right.

  4. Advance Week

    The week is calculated: traffic, bookings, occupancy, and revenue, with the why behind every change.

Desktop game interface: five metrics on top, the 3D resort, and the What to Build panel with available investments
Mobile interface: the Explain Why panel for conversion shows the factors that make it up

Real screenshots. On a phone, panels are bottom sheets within thumb reach.

Explain why

Tap any metric to see its factors, where it comes from, and what changed since last week.

LUM Insights

Readings that interpret, not prescribe: “traffic is growing, but your booking flow is limiting conversion.” These are game rules, not a chatbot.

No game over

If cash runs out, there's an emergency plan. When the year ends, you always get a Resort Report.

The dashboard

Five metrics, one system.

None moves on its own. Each depends on others and pushes the rest, which is why improving one blindly almost never works.

Visibility

How many people find you

Driven by
SEO (with a lag), local listing, awareness, ads, and returning guests.
Drives
Traffic.

Experience

How good the stay is

Driven by
The four zones, the team, saturation, and synergies.
Drives
Satisfaction, perceived value, and rate.

Conversion

Who ends up booking

Driven by
Website, Booking UX, content, trust, and inquiry handling.
Drives
Direct bookings and cost per booking.

Reputation

What's said about you

Driven by
Satisfaction (with inertia), reviews, local listing, and events.
Drives
Clicks, conversion, rate, and repeat stays.

Direct Bookings

Bookings without intermediaries

Driven by
Conversion from traffic, versus online travel agencies (OTAs), and capacity.
Drives
Margin: the intermediary charges commission.

A year in seven seasons.

Demand rises and falls across the 52 weeks, and traffic and rate move with it. Things unlock as the weeks go by, until the system is complete and the race is for the goals. The blocks are game-defined; they don't match a real tourism calendar.

Demand index by season (1.00 = normal)
  1. ×1.00MidW1–6
  2. ×1.18HighW7–13
  3. ×0.84LowW14–22
  4. ×1.07EventsW23–30
  5. ×0.80LowW31–38
  6. ×1.00MidW39–45
  7. ×1.28HolidaysW46–52

What unlocks and when

  • W1All four zones and photography
  • W2Website, Booking UX, and rate
  • W3SEO and local listing
  • W4Team and reputation program
  • W5Video, social, and ads
  • W7360 experience and drone
  • W9Automation and chatbot
  • W10Campaigns

Three fixed dates

  • W6High season is coming. Raise rates, hold them, or sell long stays.
  • W30A decision about direction. Brand, performance, experience, or efficiency: there's not enough for all of them.
  • W45The holidays arrive. Advance bookings, premium rates, or group packages.

The resort changes with the week, too: morning, day, golden hour, and night, with clear, cloudy, or rainy weather.

The complete resort in full daylight
Day
The complete resort at golden hour, with a pink sky
Golden Hour
The complete resort at night, with string lights on and the pool lit up
Night

18 events, no right answer

Fifteen arrive at random when their conditions are met and three are on the calendar. Each decision changes cost, risk, and consequences, and some come due weeks later. Open an option to see what happens.

Reputation

Negative review

A two-star review is being shared: it mentions a long wait at the front desk and a room that wasn't ready. It hasn't been answered yet.

Reply publicly and fix the issue−$300Reputation ↑

The reply was empathetic and the process was fixed.

Contact the guest and compensate them−$1,100Reputation ↑↑

The guest updated their review. The team took away a lesson.

Don't respond for nowNo costDelayed risk

Nothing happens today. But the review is still there, and three weeks later it costs you in reputation.

Digital

Your website went down

The site hasn't loaded since this morning. Visitors see an error and the provider says they're looking into it.

Pay for an urgent fix−$1,500Solved today

The site was back within hours.

Wait for the providerNo costLost sales

A week of direct bookings went to other sites.

Migrate to better infrastructure−$3,200More stable

It costs you today, but the site performs better from now on.

Week 30 · Midyear review

A call on direction

Halfway through the campaign, the owners want an extra six-month push and ask where you'd put it. There isn't enough for everything.

Brand: reposition with a big campaign−$6,000Awareness ↑↑Raises expectations

The brand gains presence, and expectations rise with it.

Performance: drive traffic that converts−$4,000Traffic ↑SEO ↑

More visits from people ready to book.

Experience: invest in operations and service−$5,000Experience ↑

Guests notice it during their stay.

Efficiency: cut costs and streamline processesCosts ↓Service ↓ a little

You save without touching the essentials, though it shows a little.

The thesis

What it shows: digital growth is a system.

Traffic, a beautiful website, great photos, SEO, or automation aren't enough on their own. Value shows up when all the pieces work together, and the game makes that obvious because every decision moves the others. You don't read it: you discover it by playing.

Traffic ≠ revenue

Lots of traffic with a hard booking flow is abandonment and burned ad spend.

A good product ≠ direct bookings

What can't be seen or booked doesn't sell, no matter how good it is.

Good content ≠ visibility

A great photo or video with no distribution reaches few people, and overpromising gets paid for in reviews.

Automation ≠ a good experience

Automation scales what already works; without volume, or with a weak experience, it only adds cost.

SEO

Cumulative demand: it takes weeks, has a ceiling, and needs upkeep.

Reputation

It's built slowly, removes friction at every step, and is lost fast.

Eight synergies await whoever combines well

  • Premium PresentationGreat photos on a website that matches read as a higher-end hotel.
  • Organic GrowthSEO without content is an empty shell. With original material, authority grows faster.
  • Local TrustA live local listing plus managed reviews build trust before the first click.
  • Immersive ConversionTouring the property in 360 on an optimized website removes the doubt that stalls a booking.
  • Response EfficiencyAutomation, a chatbot, and a clear booking flow reply and close without anyone waiting.
  • Reach EngineVideo with planned distribution: content stops being a file and becomes reach.
  • Authentic WelcomeA prepared team in a space that supports them turns a stay into a recommendation.
  • Direct LoopWith trust, a strong website, and a frictionless booking flow, guests book direct again.

Many ways to win, one Resort Report.

In week 52 you receive a score from 0 to 1,000, progress on your four goals, your strongest area, your constraint, and what worked and what didn't. You also get a strategy profile, calculated by where you put your effort, not by how many dollars you spent. It describes the game, not the person.

Report tiers

  1. 0Starting point
  2. 360With potential
  3. 560Rising
  4. 740Regional benchmark
  5. 900Flagship resort

Brand-first

You put your effort into how the resort looks and tells its story.

Photography, video, drone, social, and 360

Performance-first

You put your effort into being found and booked.

SEO, local listing, website, and Booking UX

Experience-first

You put your effort into the product and the service.

Zones, team, and reputation program

Automation-first

You focused on scaling operations with processes and tools.

Automation and chatbot

Balanced

You spread your effort across product, brand, results, and operations, without betting everything on a single piece.

And eleven local achievements for those who explore: from Organic Growth to Year One

Progress

Your game stays with you.

It saves automatically on your device, with no account, no server, and no leaderboard. Close the tab, come back tomorrow, and hit Continue.

  • Autosave

    When the week advances, after each event, shortly after each purchase, and when you leave the page. Never per frame.

  • Export your backup

    A JSON file with your game, to switch devices or keep a copy.

  • Import with validation

    The whole file is checked before it touches your game: if it's broken or tampered with, it's rejected and everything stays as it was.

  • One seed per game

    Each game gets a RES-XXXXX code. Same seed and same decisions, same result.

  • Nothing is replaced without warning

    Starting a new resort with a saved game asks for explicit confirmation.

  • Optional sound

    Sea, pool, and restaurant sounds are synthesized in your browser. Nothing plays before your first tap, and there's a mute button.

How it's made

It runs in the browser with WebGL and Three.js, nothing to install. The resort is procedural and changes visually with everything you build. The simulation is separate from the scene and deterministic by seed.

203 KB

compressed in total: the game (50 KB) and the 3D scene (153 KB), requested when you start. When you arrive, only this page downloads.

0

models, textures, or audio files downloaded. The resort, the guests, and the sound are generated on your device.

3

quality profiles (low, medium, and high) that adjust automatically based on real frame rate, to protect battery and temperature.

2D

fallback map with the same zones and panels if your device can't display WebGL 2.

Your game
Saves automatically on your device (IndexedDB), with versions and migrations. You can export and import it as a file. There's no account, server, or leaderboard.
Mobile first
One-handed touch panels, graphics quality that adjusts itself, and rendering that pauses when you switch tabs.
Accessibility
Keyboard controls, reduced motion, optional sound, and a 2D map if your device can't display 3D. It's a simulation with fictional money, not financial advice.

Before you play

The basics, no fine print. If you're ready, your week 1 starts at the top.

Play now
How long does a game take?

Between 30 and 90 minutes for all 52 weeks, depending on how long you linger over each decision. It saves automatically, so you can leave and pick it up later.

Do I need an account or to pay anything?

No. It's free and doesn't ask you to sign up or give an email. Your progress lives on this device.

Does it work on a phone?

Yes: it's designed for one-handed portrait play first. Panels are bottom sheets and graphics quality adjusts automatically. If your browser doesn't support WebGL 2, you play on a 2D map.

Can I lose the game?

No game over. If cash runs out, an emergency plan lets you keep playing. When the year ends, you always get your Resort Report.

Is the in-game money real?

No. It's LUM Credits, fictional dollars, in a simulation. It's not financial advice.

Can I move my game to another device?

Yes: export your game as a file and use Import game on the other device.

Real businesses face the same challenges.

We design the complete digital experience for hotels, developments, and businesses in Cancún and the Riviera Maya: website, direct booking, local SEO, photography, video, 360° virtual tours, and automation, designed as one system.

Haven't played yet? Start your week 1